Glass market studies

Global Augmented Reality (AR) Glasses in B2C Market Research Report 2021

  

Summary

The global Augmented Reality (AR) Glasses in B2C market was valued at US$ XX million in 2020 and is expected to reach US$ XX million by the end of 2027, growing at a CAGR of XX% during 2021-2027.
This report focuses on Augmented Reality (AR) Glasses in B2C volume and value at the global level, regional level and company level. From a global perspective, this report represents overall Augmented Reality (AR) Glasses in B2C market size by analysing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, Asia-Pacific, Latin America and Middle East & Africa.

Global Augmented Reality (AR) Glasses in B2C Market: Segment Analysis
The research report includes specific segments by region (country), by company, by Type and by Application. This study provides information about the sales and revenue during the historic and forecasted period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Segment by Type
Monocular AR Glasses
Binocular AR Glasses

Segment by Sales Channel
Online
Offline

By Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Colombia
Middle East & Africa
Turkey
Saudi Arabia
UAE

By Company
Google
Microsoft
Daqri
Magic Leap
Vuzix
RealWear
Nreal
Rokid
Kopin
Shadow Creator
Espon
ThirdEye


Detailed TOC of Global Augmented Reality (AR) Glasses in B2C Market Research Report 2021
1 Augmented Reality (AR) Glasses in B2C Market Overview
1.1 Product Overview and Scope of Augmented Reality (AR) Glasses in B2C
1.2 Augmented Reality (AR) Glasses in B2C Segment by Type
1.2.1 Global Augmented Reality (AR) Glasses in B2C Sales Growth Rate Comparison by Type (2021-2027)
1.2.2 Monocular AR Glasses
1.2.3 Binocular AR Glasses
1.3 Augmented Reality (AR) Glasses in B2C Segment by Sales Channel
1.3.1 Global Augmented Reality (AR) Glasses in B2C Sales Comparison by Sales Channel: (2021-2027)
1.3.2 Online
1.3.3 Offline
1.4 Global Augmented Reality (AR) Glasses in B2C Market Size Estimates and Forecasts
1.4.1 Global Augmented Reality (AR) Glasses in B2C Revenue 2016-2027
1.4.2 Global Augmented Reality (AR) Glasses in B2C Sales 2016-2027
1.4.3 Augmented Reality (AR) Glasses in B2C Market Size by Region: 2016 Versus 2021 Versus 2027

2 Augmented Reality (AR) Glasses in B2C Market Competition by Manufacturers
2.1 Global Augmented Reality (AR) Glasses in B2C Sales Market Share by Manufacturers (2016-2021)
2.2 Global Augmented Reality (AR) Glasses in B2C Revenue Market Share by Manufacturers (2016-2021)
2.3 Global Augmented Reality (AR) Glasses in B2C Average Price by Manufacturers (2016-2021)
2.4 Manufacturers Augmented Reality (AR) Glasses in B2C Manufacturing Sites, Area Served, Product Type
2.5 Augmented Reality (AR) Glasses in B2C Market Competitive Situation and Trends
2.5.1 Augmented Reality (AR) Glasses in B2C Market Concentration Rate
2.5.2 The Global Top 5 and Top 10 Largest Augmented Reality (AR) Glasses in B2C Players Market Share by Revenue
2.5.3 Global Augmented Reality (AR) Glasses in B2C Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.6 Manufacturers Mergers & Acquisitions, Expansion Plans

3 Augmented Reality (AR) Glasses in B2C Retrospective Market Scenario by Region
3.1 Global Augmented Reality (AR) Glasses in B2C Retrospective Market Scenario in Sales by Region: 2016-2021
3.2 Global Augmented Reality (AR) Glasses in B2C Retrospective Market Scenario in Revenue by Region: 2016-2021
3.3 North America Augmented Reality (AR) Glasses in B2C Market Facts & Figures by Country
3.3.1 North America Augmented Reality (AR) Glasses in B2C Sales by Country
3.3.2 North America Augmented Reality (AR) Glasses in B2C Revenue by Country
3.3.3 United States
3.3.4 Canada
3.4 Europe Augmented Reality (AR) Glasses in B2C Market Facts & Figures by Country
3.4.1 Europe Augmented Reality (AR) Glasses in B2C Sales by Country
3.4.2 Europe Augmented Reality (AR) Glasses in B2C Revenue by Country
3.4.3 Germany
3.4.4 France
3.4.5 U.K.
3.4.6 Italy
3.4.7 Russia
3.5 Asia Pacific Augmented Reality (AR) Glasses in B2C Market Facts & Figures by Region
3.5.1 Asia Pacific Augmented Reality (AR) Glasses in B2C Sales by Region
3.5.2 Asia Pacific Augmented Reality (AR) Glasses in B2C Revenue by Region
3.5.3 China
3.5.4 Japan
3.5.5 South Korea
3.5.6 India
3.5.7 Australia
3.5.8 Taiwan
3.5.9 Indonesia
3.5.10 Thailand
3.5.11 Malaysia
3.6 Latin America Augmented Reality (AR) Glasses in B2C Market Facts & Figures by Country
3.6.1 Latin America Augmented Reality (AR) Glasses in B2C Sales by Country
3.6.2 Latin America Augmented Reality (AR) Glasses in B2C Revenue by Country
3.6.3 Mexico
3.6.4 Brazil
3.6.5 Argentina
3.6.6 Colombia
3.7 Middle East and Africa Augmented Reality (AR) Glasses in B2C Market Facts & Figures by Country
3.7.1 Middle East and Africa Augmented Reality (AR) Glasses in B2C Sales by Country
3.7.2 Middle East and Africa Augmented Reality (AR) Glasses in B2C Revenue by Country
3.7.3 Turkey
3.7.4 Saudi Arabia
3.7.5 UAE
4 Global Augmented Reality (AR) Glasses in B2C Historic Market Analysis by Type
4.1 Global Augmented Reality (AR) Glasses in B2C Sales Market Share by Type (2016-2021)
4.2 Global Augmented Reality (AR) Glasses in B2C Revenue Market Share by Type (2016-2021)
4.3 Global Augmented Reality (AR) Glasses in B2C Price by Type (2016-2021)

5 Global Augmented Reality (AR) Glasses in B2C Historic Market Analysis by Sales Channel
5.1 Global Augmented Reality (AR) Glasses in B2C Sales Market Share by Sales Channel (2016-2021)
5.2 Global Augmented Reality (AR) Glasses in B2C Revenue Market Share by Sales Channel (2016-2021)
5.3 Global Augmented Reality (AR) Glasses in B2C Price by Sales Channel (2016-2021)

6 Key Companies Profiled
6.1 Google
6.1.1 Google Corporation Information
6.1.2 Google Description and Business Overview
6.1.3 Google Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.1.4 Google Augmented Reality (AR) Glasses in B2C Product Portfolio
6.1.5 Google Recent Developments/Updates
6.2 Microsoft
6.2.1 Microsoft Corporation Information
6.2.2 Microsoft Description and Business Overview
6.2.3 Microsoft Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.2.4 Microsoft Augmented Reality (AR) Glasses in B2C Product Portfolio
6.2.5 Microsoft Recent Developments/Updates
6.3 Daqri
6.3.1 Daqri Corporation Information
6.3.2 Daqri Description and Business Overview
6.3.3 Daqri Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.3.4 Daqri Augmented Reality (AR) Glasses in B2C Product Portfolio
6.3.5 Daqri Recent Developments/Updates
6.4 Magic Leap
6.4.1 Magic Leap Corporation Information
6.4.2 Magic Leap Description and Business Overview
6.4.3 Magic Leap Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Magic Leap Augmented Reality (AR) Glasses in B2C Product Portfolio
6.4.5 Magic Leap Recent Developments/Updates
6.5 Vuzix
6.5.1 Vuzix Corporation Information
6.5.2 Vuzix Description and Business Overview
6.5.3 Vuzix Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.5.4 Vuzix Augmented Reality (AR) Glasses in B2C Product Portfolio
6.5.5 Vuzix Recent Developments/Updates
6.6 RealWear
6.6.1 RealWear Corporation Information
6.6.2 RealWear Description and Business Overview
6.6.3 RealWear Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.6.4 RealWear Augmented Reality (AR) Glasses in B2C Product Portfolio
6.6.5 RealWear Recent Developments/Updates
6.7 Nreal
6.6.1 Nreal Corporation Information
6.6.2 Nreal Description and Business Overview
6.6.3 Nreal Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Nreal Augmented Reality (AR) Glasses in B2C Product Portfolio
6.7.5 Nreal Recent Developments/Updates
6.8 Rokid
6.8.1 Rokid Corporation Information
6.8.2 Rokid Description and Business Overview
6.8.3 Rokid Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.8.4 Rokid Augmented Reality (AR) Glasses in B2C Product Portfolio
6.8.5 Rokid Recent Developments/Updates
6.9 Kopin
6.9.1 Kopin Corporation Information
6.9.2 Kopin Description and Business Overview
6.9.3 Kopin Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.9.4 Kopin Augmented Reality (AR) Glasses in B2C Product Portfolio
6.9.5 Kopin Recent Developments/Updates
6.10 Shadow Creator
6.10.1 Shadow Creator Corporation Information
6.10.2 Shadow Creator Description and Business Overview
6.10.3 Shadow Creator Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.10.4 Shadow Creator Augmented Reality (AR) Glasses in B2C Product Portfolio
6.10.5 Shadow Creator Recent Developments/Updates
6.11 Espon
6.11.1 Espon Corporation Information
6.11.2 Espon Augmented Reality (AR) Glasses in B2C Description and Business Overview
6.11.3 Espon Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.11.4 Espon Augmented Reality (AR) Glasses in B2C Product Portfolio
6.11.5 Espon Recent Developments/Updates
6.12 ThirdEye
6.12.1 ThirdEye Corporation Information
6.12.2 ThirdEye Augmented Reality (AR) Glasses in B2C Description and Business Overview
6.12.3 ThirdEye Augmented Reality (AR) Glasses in B2C Sales, Revenue and Gross Margin (2016-2021)
6.12.4 ThirdEye Augmented Reality (AR) Glasses in B2C Product Portfolio
6.12.5 ThirdEye Recent Developments/Updates

7 Augmented Reality (AR) Glasses in B2C Manufacturing Cost Analysis
7.1 Augmented Reality (AR) Glasses in B2C Key Raw Materials Analysis
7.1.1 Key Raw Materials
7.1.2 Key Suppliers of Raw Materials
7.2 Proportion of Manufacturing Cost Structure
7.3 Manufacturing Process Analysis of Augmented Reality (AR) Glasses in B2C
7.4 Augmented Reality (AR) Glasses in B2C Industrial Chain Analysis

8 Marketing Channel, Distributors and Customers
8.1 Marketing Channel
8.2 Augmented Reality (AR) Glasses in B2C Distributors List
8.3 Augmented Reality (AR) Glasses in B2C Customers

9 Augmented Reality (AR) Glasses in B2C Market Dynamics
9.1 Augmented Reality (AR) Glasses in B2C Industry Trends
9.2 Augmented Reality (AR) Glasses in B2C Growth Drivers
9.3 Augmented Reality (AR) Glasses in B2C Market Challenges
9.4 Augmented Reality (AR) Glasses in B2C Market Restraints

10 Global Market Forecast
10.1 Augmented Reality (AR) Glasses in B2C Market Estimates and Projections by Type
10.1.1 Global Forecasted Sales of Augmented Reality (AR) Glasses in B2C by Type (2022-2027)
10.1.2 Global Forecasted Revenue of Augmented Reality (AR) Glasses in B2C by Type (2022-2027)
10.2 Augmented Reality (AR) Glasses in B2C Market Estimates and Projections by Sales Channel
10.2.1 Global Forecasted Sales of Augmented Reality (AR) Glasses in B2C by Sales Channel (2022-2027)
10.2.2 Global Forecasted Revenue of Augmented Reality (AR) Glasses in B2C by Sales Channel (2022-2027)
10.3 Augmented Reality (AR) Glasses in B2C Market Estimates and Projections by Region
10.3.1 Global Forecasted Sales of Augmented Reality (AR) Glasses in B2C by Region (2022-2027)
10.3.2 Global Forecasted Revenue of Augmented Reality (AR) Glasses in B2C by Region (2022-2027)

11 Research Finding and Conclusion

12 Methodology and Data Source
12.1 Methodology/Research Approach
12.1.1 Research Programs/Design
12.1.2 Market Size Estimation
12.1.3 Market Breakdown and Data Triangulation
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Author List
12.4 Disclaimer


Info Grid

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Fax +49 (0)211 - 280733-22
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